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Farcana Earth

I worked on the 3D part, assembled the scene, and rendered it within a week. I made the planet using NASA scans. All events such as explosions, fractures, ocean recessions, and so on, were accomplished using shaders. Ship animations were done using various geometry nodes, particle simulations, and spline-based animations.

Our game: https://www.farcana.com/

Eevee

cycles